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Creating wood carving in Blender using AI and displacment

So, I saw this reddit post about how to model this image of a carving.

Step one was to straighten it out and crop it in photoshop.

Step two was to create a displacement map in https://www.sculptok.com/imageGenerator

And then use it as a displacement map in Blender to generate a mesh. The final has less than 100K tris.

The video goes into details.

Creating wood carving in Blender using AI and displacment Creating wood carving in Blender using AI and displacment

Comments

Im doing this one now..

timothyj67


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