Wow. Can't believe it. Blender has decided NOT to make materials saved in Blender 3.4 backwards compatible. If you have any mix node in a material, and save it in Blender 3.4, when you open it in any earlier version of Blender, it won't work. See the video.
Blender should at least offer an addon to fix this. Ugh.
Kyle F
2023-03-22 02:36:31 +0000 UTCChipp Walters
2023-01-24 17:31:17 +0000 UTCBoris
2023-01-24 13:04:55 +0000 UTCJames Abels
2023-01-24 06:12:48 +0000 UTCJames Abels
2023-01-24 06:08:04 +0000 UTCChipp Walters
2023-01-23 23:44:35 +0000 UTCJames Abels
2023-01-22 00:52:09 +0000 UTCChipp Walters
2023-01-20 04:41:14 +0000 UTCLara StarSlayer
2023-01-19 17:25:35 +0000 UTCChipp Walters
2023-01-19 06:42:30 +0000 UTCLyne Frappier
2023-01-19 06:13:36 +0000 UTCKimba
2023-01-19 05:49:04 +0000 UTC