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Using Quad Remesher with METASHAPE

Hey guys, this is a quick and short post which shows a form created using DESIGN MAGIC and METASHAPE and then afterwards I used Quad Remesher to get it down to under 7,000 faces for this object.

If you're not creating game assets or looking for super clean topology, it's probably not necessary to use Quad Remesher as you can get down to a similar number of faces with some smart decimate modifier strategies.

Using Quad Remesher with METASHAPE Using Quad Remesher with METASHAPE

Comments

Worth every penny too!

Kevin Morrison

Thank you :)

Harvey Marks

https://exoside.com/quadremesher/

Chipp Walters

Where is a link 4 Quad Remesher, search did not bring up on Blender Market

Harvey Marks


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