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chippwalters
chippwalters

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New SIMPLE SKETCH features

SIMPLE SKETCH is still in beta, and you can get the latest (V0.9.35) over at my Discord: http://cw1.me/discord

And, I just added some much needed features. One of the issues with Line Art in Blender, is that it renders objects with viewport display as "Wire" or "Bounds" even when you don't want it to. And of course if you do a lot of boolean modeling (like I do with DESIGN MAGIC and KIT OPS), you find out quickly you have to figure out a decent way to continue to toggle on and off those wires and bounding boxes in order to get SIMPLE SKETCH to work.

So, I've added the ability to toggle on/off the wires and bounding boxes, as well as select them all (if you want) and move them to a collection where it's easier to toggle their visibility.

The video above helps explain things better. Head on over to Discord and get your beta version and let me know if you have any issues.

New SIMPLE SKETCH features

Comments

Here's a way to work with larger scenes: https://youtu.be/rzZanbFbMcc

Chipp Walters

Hello sir, so this works great for my smaller and mid sized scenes, but I'm having some difficulties with my larger ones. One scene is about 600 mbs, I try to enable Simple Sketch, my CPU jumps to 80% usage, then drops to about 10%, then my ram (64 gbs) shoots to 99% for about 60 seconds then blender crashes. Any advice? Also I've noticed that blender uses a "culling" feature only renders the camera view in their freestyle renders. Might there be some way to use a similar technique?

Greg Beaudry

To do that, you'll need to do a proper EEVEE render with motion blur. This means you'll need to set up lighting and materials then do a traditional render animation.

Chipp Walters

i like it alot! but what can i do to minimize flickering lines, when moving the object or the camera?

Max Hänel


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