NokiMo
NexusBlade
NexusBlade

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πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™

Hi everyone :)

Welcome to this new guide which will allow you to know how to use the stages that I make available to you. There will be 2 parts. One to show you the overall ordering of the stages in Script Player and another that will serve as an explanation for each type of stage (like in which order to play the stages, when to jump to a certain stage, etc...).

1. DOWNLOAD THE "RESOURCES"

First, please download the necessary resources for Bounty Hunter. You can find them HERE.

Once you have downloaded the resources, you should have the following: MAIN STAGES | CHALLENGE STAGES | BREAK STAGES | BUFFS & DEBUFFS | INTERSECTIONS | SEPARATOR.

2. PLACEMENT OF ELEMENTS

✦ SEPARATORS

To begin, we will place the separators, this is not obligatory but will allow better visibility.

Don't forget about funscripts. You should not have any text displayed in red on Script Player.

✦ MAIN STAGES

Ok, well that's good but without stages we won't be able to go very far... We must therefore add the main stages so that we want to place them in our run.

It's better, but we're still far from finished. As you can see I have placed my main stages in the area reserved for them. If you don't know how to do this please read my guides 1&2 on Script Player.

✦ BUFFS & DEBUFFS

Ok, we're starting to get the beginnings of something. At the end of each main stage you get a buff or a debuff to spice up the game a little, so you have to add these.

As you can see I added the Buffs and Debuffs after each main stage. As you probably noticed I didn't add any B&D after Nyo and Ganyu's stage, simply because for the moment there are no BOSS STAGES yet. So for the moment, when I get to this stage it's the end of the run, so it's not necessary to put anything to continue πŸ˜…

I only provide one video, you just have to duplicate it by the number of stages you add to your run. Don't forget the funscript, it is important for the proper functioning of Script Player. You could also add a Buffs & Debuffs section at the end of the run instead of duplicating the videos but this will force you to jump to the video manually at the end of each stage and it's not very immersive. However, it remains a possibility if you don't want to bother with the preparation.

✦ INTERSECTIONS

Ok, now let's add the intersections. They must be added after the drop of Buffs and Debuffs. It is important to do it in this way in order to nerf certain buffs. The game is designed to work in this way in order to have to make choices based on the buffs or debuffs gained earlier, in fact certain buffs apply for the next stage (not the next main stage) which means that if you decide to play a challenge the stage the buff will only be valid for the latter and you will no longer have it for the main stage. So be sure to place the intersections after the B&D.

Perfect, the intersections are added. As with B&D, there is no need to add these to your last main stage.

✦ CHALLENGE/BREAK STAGES

All that's left to do is add the latest types of stages and we're good to go.

✦ DIVERS

We finish by adding all the videos from the "Others" category. For the moment there is only the video allowing to randomize the choice of stages but more choices will surely be available in the future.

3. JUMP

And there you have it, your Bounty Hunter 2.1 run is ready to play 😊

You can start a video by double clicking on it which allows you to "Jump" to a specific location such as to randomly choose your challenge stage. Then you just have to double click again where you stopped to resume your run.

4. SAVE THE BASE TEMPLATE (OPTIONAL)

Once you're done preparing, you can delete all your main stages and save the finished playlist. This will allow you to reload your playlist at any time and just add the main stages you want into your run rather than having to redo them all by hand each time.

5. CONCLUSION

Here is this guide 3 is finished, you should have all the keys in hand to make your own runs of Bounty Hunter 2.1.

Many things will come in future updates. I hope you continue to enjoy my work.

On that note, thank you for your support and have fun 😊

πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™ πŸ“™ SCRIPT PLAYER GUIDE (BOUNTY HUNTER 2.1) #3πŸ“™

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