NokiMo
Boyonomo
Boyonomo

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Mouth! (2048x1600) Also, ideas for future posts!

It's a mouth! It's also a single high quality frame from a gif thats almost done!


Alright, so that means I'm gonna posts gifs now. 

They're much more manageable than 2000 frame animations. They would be quicker to produce and would probably take a single night to render.

It's ideal for me because I get restless working on a single animation for days. I'd avoid burn-out and I can animate many little scenarios the moment the idea comes into my smooth little brain.

I'd probably finish animating a scenario in an hour or two, then I'd have the rest of the day to model/texture props, or spend time sculpting so that I can get better at making characters.

I'm not abandoning long animations, they will just be less frequent.


Few more things, I'm re-rendering my last "film" in cycles (should be ready tomorrow), also, a picture of the remodeled throat.

I regret using that image background texture, but I'm over this animation. Not gonna spend another 3 days to render it out.


The remodeled throat! It's no longer a cylindrical tube, ya see.


Mouth! (2048x1600) Also, ideas for future posts!

Comments

way

Exactly! I just wanna animate the *hot* parts. Im sure with time the gifs will get longer and more complex as I get better at animating, too. Its real convenient. I will get to animate whatever I feel like each day :d

Boyo

I'm down for a thousand gifs over 2 minute long animations that take a month to make. Cakeinferno is the big vore animator on the internet and while his stuff for sure is really good, it takes him bloody ages to finish and put out content. I'm all for having another person basically *not* do that in favor of putting things out much more frequently. If the length or complexity takes a hit for that then... whatever. So be it. More content is more content. And I like maws! And vore! And more is better!

Khaki Chan

I love all these

dire lord


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