NokiMo
VersuchDrei
VersuchDrei

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The OStim Profession 1.0

Let me preface this by saying that this is not the final version. I will continue to expand the mod with more features. But since this has already been a lot of work and I haven't released anything in quite some time I felt like it was time for the first release.

Requirements:
OStim Standalone 7.3.5
Law and OStim ( https://www.patreon.com/posts/law-and-ostim-1-124932904 )
iWant Widgets
PapyrusUtil

Features:

Approach:
The mod adds a new item called the Courtesans Necklace. While wearing this you may be approached by an NPC based on a random timer.
Timer: The timer is a randomized interval between 3 and 10 minutes. Frankly, I have no idea how much time you guys spend inside of cities and if this is an appropriate interval or not. So the minimum and maximum values can be modified on the Addons page in the OStim MCM.

Business:
Once the NPC has reached you they will engage dialogue. They will only speak a rather generic line which will insinuate that they want to buy your service. Here you can either decline or ask what they are interested in. If you do the latter the customers requests will show up on the right of your screen and you will be able to accept or decline via a message box. I'd prefer not to have to use a message box but iWant Widgets doesn't show up during dialogue so for now this is the only way I managed to get it working.

Payment:
Once the scene is over the NPC will approach you once more to pay you. This will once again be done by saying a generic dialogue line. So if you run away too fast after the scene is over you might not get paid.
Payment is based on how well you performed during the scene. (can be configured in the MCM)

Tasks:
Customer requests, or tasks, as that's what they're called in the MCM, are split up into main-tasks and sub-tasks. Right now you will have exactly one main-task and one to three sub-tasks. The color of the tasks will turn to a bright white while you are in a scene that progresses the task, green when the task is finished and red if the task is failed.
Main-tasks are tasks that have to be completed. Main-tasks have a bigger font and will mention a customers wants. If you end the scene before all main-tasks are completed you will not get paid. Most main-tasks are pretty straight forward. They only consist of the customer wanting to do it in a certain position. To complete the task you have to spend 45 seconds in such a position (can be configured on the Addons page in the OStim MCM).
Sub tasks are optional bonus tasks which will increase payment if completed and reduce payment if failed. Sub tasks have a smaller font and will mention a customers likes and dislikes.
The task system has a public API so that other mods will be able to add more tasks to it. Whether or not anyone will ever make use of that will probably depend on how successful this mod is going to get.

Crime:
Right now OStim scenes started with The OStim Profession will always be considered crime by Law and OStim (unless you fully disabled that feature), but it still adheres to Law and OStims mechanics, meaning the guards will only interrupt the scene once there is anything sexual going on. I plan to add ways to make it legal in the future.

Futa patches:
Futa patches are only required if you have a futanari mod installed. Due to the nature of how SoS works the SoS Futa Patch is incompatible with SoS pubic hair. (because that's what happens when you use a penis framework to distribute pubic hair)

Future plans:

As the name suggests these are plans for the next updates, they are not yet implemented.

Licensing:
Obtaining a prostitution license for a hold will make prostitution in that hold legal. Licenses might be easier or harder to obtain based on the hold.

Reputation:
Word gets around. The better you perform the more famous you get. This will affect how much gold you'll get and cause people to sometimes approach you even when not wearing the Courtesans Necklace.


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