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status update

I've spent the entire last week fixing bugs for the new furniture system. Every time I thought I was done a new one got reported. But I think (I hope) I finally got it to a stable version. I've even added a unique offset for table lean markers in BBLS so that the scene aligns better with the railings (which use table lean markers, hence you'll have to select "Table" to play scenes on them).

With all of that done I can now finally start converting Billyys SL furniture animations to OStim NG to give you a wider variety on furniture scenes to choose from.

status update

Comments

AWESOME!

NineTails


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