NokiMo
delcieno
delcieno

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NAPP BROS - SIDE PROJECT is OUT!

Hi everyone!

I'm very happy today because I'm revealing the first secret side project: NAPP BROS
I've been working on recreating the Mario world into Minecraft, making the most iconic textures from Mario games and blending them in the world. I love Mario games and I think it matches super good with Minecraft style so I gave it a go (in my Nappy HD style).

This is by no means a final version, it's going to be available for everyone that is a patron no matter the tier, in all resolutions, so I can work on it and update it for you guys, and get all the feedback possible!  The first 0.1 version is releasing now, and I've uploaded some in-game shots on #progress-pics (on my Discord channel) so you can take a look!

So far the textures made are the following:

     Brick block (Cracked_stone_bricks): The iconic brown brick block.

     Blue brick block (Bricks): The cave version.

     Stone brick block (Stone_bricks): The stone version.

     Interrogation block (Chiseled_stone_bricks): The good' ol interrogation block, with the upside down Mojang logo as the interrogation so we can... avoid some... problems (Nintendo I swear I'm trying to make this as original as possible so please don't sue my entire family and obliterate my existence)

     Classic grass planes (grass top/side textures): I've started with the classic grass planes (getting the inspo from Mario 3D World) but I'm also working on cave (stone) and desert (sand)

     Red/blue/yellow/green platforms (Red/blue/yellow/green_concrete): These are the classic semi-solid platforms in various colors. I've implemented some Optifine CTM options so they merge in seamless shapes as you put the blocks (check the pics for reference)  

     Red/blue POW blocks (Redstone/diamond_block): Also played here a funny name change and now the blocks are POM.

     Floating yellow platforms (Smooth_stone): The typical yellow platforms that moves or levitate in the air. Also thinking about using the same process as the color platforms to create big seamless shapes)

     Note block (Note_block): This one was an easy choice on which block to choose. It sounds and everything...

     Spring (blackstone): Okay, this one is a little bit sketchy. It was challenging to recreate it in a block, and some weird X-Ray sh*t is going on there, but I'm working on it!

     Grass (Grass/Tall_grass): I made Mario-inspired 2D grass.

And that's it for now! I have some more textures in mind, but if you have ideas please let me know.  Also, important: BUG REPORT! I've contacted Capt_tatsu , the creator of BSL, to see if we can find a solution for the weird POM behaviour in doors, trapdoors, and all the textures with deep POM (It's a well known bug around here lol). It doesn't has to be with the textures, I think it's a shader thing that occurs only in textures below 1024x, IDK why.

So that's it! Enjoy the new side project that joins NAPP and let me know if you like it!!!!

love you all

Del_Cieno

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Comments

Thanks!!

Del_cieno

looks very mario.

Faren

Looks awesome


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