I am not able to use shaders but without I still love the texture pack! I can't wait for more :)
2020-05-16 11:55:14 +0000 UTC
Yeah that'll be the main difference, I'm using SEUS PTGI for all that ray tracing glory - but thank you for the advice.
Sychius
2020-05-10 16:54:22 +0000 UTC
These textures are some of the best I have seen/used.
2020-05-10 04:03:52 +0000 UTC
These pictures are gorgeous!
2020-05-10 03:32:26 +0000 UTC
I use seus renewed to get the POM, make sure is enabled and the texture size is set to 512
Del_cieno
2020-05-10 02:45:04 +0000 UTC
I love the look of the new desert blocks, but personally the bricks look a bit too dark in the grouting, although that may just be the light. Just my immediate thought. I only recently pledged and have been thoroughly enjoying the pack since, unfortunately I don't think SEUS has a POM option so I'm not quite getting the full experience, but the textures still look lovely.
Sychius
2020-05-10 02:40:37 +0000 UTC
Yeah, I use height maps to get the POM working with shaders (Paralax Oclussion Mapping). is not actually possible to displace the geometry in minecraft, is the closest I can get.
Del_cieno
2020-05-09 23:04:13 +0000 UTC
I have to admit that I haven’t yet been able to download your pack and use it (damn work haha). But as far as I can tell from your in game shots there is only visual depth to the blocks, but it is possible for bumpmaps to be used with some shaders. Gives 3D light effects as if the block actually has texture. Please excuse me if you have already done this and I am just missing it
Edit: oops this was meant to be a reply to your reply
2020-05-09 22:58:41 +0000 UTC
hmm, i dont really understand what do you mean
Del_cieno
2020-05-09 22:55:30 +0000 UTC
yeah, they will be in the 0.3 update for this week
Del_cieno
2020-05-09 22:54:53 +0000 UTC
Do you have bumpmaps for these for use with modded rendering
2020-05-09 22:42:57 +0000 UTC
Just to be clear these blocks are not coming out until Sunday-Tuesday range right?