NokiMo
Tiggertoo
Tiggertoo

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0.3 Bug fixing...

I'm amazed by how few bugs have been reported so far. I thought it would be well into double figures. So far, we have the following...

New character will call you by the wrong name once – fixed 

Crash when you ask Alice if she wants more beer  while she's on her big diet trip– fixed

When Alice asks you to meet her sister, this doesn't always trigger properly – working on this 

A few 'comment not defined' messages – working on these 

Waitress asking what you would like when you've already ordered a coffee – working on this

Two or three errors in images - rerendering as I type this

One report, although from a very reliable source, of the office scene appearing momentarily in the cafe. I'm hoping this is a one-off. Anyone else had this? 

And that's it so far. Anyone else got anything? (And apologies if you've already mentioned something to me and I've forgotten! I've had a hell of a lot of messages in the past 24 hours). I'm hoping to start work on the bug fixes tomorrow, so if you've spotted anything outside the above list, please let me know.

Oh, and thank you to everyone who's commented/messaged to say how much they've enjoyed this latest version. Really does mean a lot to me :)

Comments

I'm working on the bugs now. Got a few of them fixed :) Apologies if you've sent me a PM and I haven't answered. I've had dozens of messages and can't keep up with them all!

Nice

Chc

There's a few Comment not defined remarks once you start hitting the final stage of the current update. Usually in the comments that seem like they'd be varied based on Alice's current weight/attitude towards gaining.

Storymaker

Oh, for sure. I think that is less spoilery?

Voca Labs

I don't want to start deleting posts, so can you edit the spoilers out of that please?

I hit the beer bug but, aside from that, it's been quite the bug-free ride. One thing I did want to mention, though: is there a way to make more accessible some of the paths that sprawn from the confrontation ? After reading the code, I think it has some interesting dialogue to discover, but I haven't been able to trigger it at all.

Voca Labs

Are you... are you calling Alice... fat? How rude! The poor girl is mortified! Those aren't bugs as such, simply I hadn't updated the text for them (just found a note amongst all my other pages of notes reminding me to update the 'skinny' one.) I'll add these to the list. Thanks!

Also a small typo I noticed. There’s an instance of “becauuse” in the script. (sorry I didn’t write down where this occurred. Hopefully you can search for “becauuse”?)

JetpackBlues

Howdy. One additional small bug I’ve noticed: Alice gets 1 hour of sleep per night. If you try to call her at 23:00, you’ll get the message about her being asleep. If you try again at 0:00 and onward, she’ll happily answer, ready to go out to the cafe lol.

JetpackBlues

You clearly did a good job on the bug testing, seems like the stress was at least somewhat worth it. One other thing I've seen is that after Alice ends her diet some of the options and dialogue revert back to her default size dialogue. I recall two instances of this, one is when you invite her over and she gets changed you get the "damn your skinny option" and when she goes to work for a donut you get the option to convince her to have a donut by saying she hardly put on a pound, both of which are hilariously untrue.

Newbold


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