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[Asset] Bendable turd!

What this is:

Did you see it coming from the previous post?
Yep, having bendable turd was obviously the target after finally making assets of them.

So here we are: we now have a bendable turd for added flexibility and realism!


How to use:

To test it quickly: just open the demo scene included and play with the sliders!

How to add an asset into a scene:

1) Add a "CustomUnityAsset" atom, by clicking the "+" icon and then selecting "Misc"/"CustomUnityAsset", or by clicking on the cube icon to have this preselected. Then click on the "Add Atom" button.

2) Select the added atom and go to its "Asset" tab.

3) Click on the "Select file..." button and browse to this AddonPackage.

4) Finally, select the asset of your choice in the asset list.

How to bend the asset:

1) Go to the plugin tab of the asset and click on the "Add Plugin" button.

2) Click on the "Select File..." button, browse to this package and add the "BendThings0.1.cs" plugin

3) Open the plugin UI by clicking on the "Open Custom UI..." button.

4) Play with the sliders to bend the asset the way you want!


Dependencies:

[Asset] Bendable turd! [Asset] Bendable turd! [Asset] Bendable turd!

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