Hi all!
The first map of April is a month-long project. We're working on our Crystal Cave, where we will make 4 maps that combine into a huge cave. Every map, of course, is a standalone map for your dungeoneering needs!
This one serves as an entrance to this cave from the sewer system. There are some old bones, crystals growing from the walls, and traces of people living here. The entire dungeon has some eerie feeling as if the ancient evil is nested there.
The preview of the project is below, so you get the general idea:

After completing the large map, Mikey will make the Crystal Fiend monster and write the adventure over at MikWewa Tales. Also, we will glue the map pieces together and release the big map with all variants and FVTT module at the end of the month!
Our patrons get all as usual - maps in full resolution and VTT maps, both grid/gridless, printable PDFs, and the Foundry modules. The new April module is up!
IMPORTANT: Foundry users on our $10 tier, please reinstall the huge module. The module version will match the update, but we had to change the Dropbox link.
Thank you for your support and for joining us on our TTRPG journey.
Get your stuff below and enjoy your adventuring!
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Get your map pack at the end of each of the content archive posts
$1 Interns - base map (grid and gridless)
$3 Physicians - base map with night variation (grid and gridless)
$5 Specialists - complete map pack with all variations, print-ready PDFs, Moulinette integration
$7 Doctors - FoundryVTT-ready map pack with walls and dynamic lighting; all map packs sorted into FoundryVTT Theme Modules
Archive of all my maps: Map Doctor Master Notes
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All map variations:
