Change log v0.22:
Added kissing interaction (test)
Added head pat interaction
Updated inventory (wip)
Updated UI
Updated interaction conditions
bug fixes
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NOTE: A lot of the code has been edited and may lead to more errors at this time.
First of, I've added some requested interactions, that being kissing and head pats.
I'm still working out how to add how to add it on other scenes/character, so right now it's only available in the shopping mode. I've added a circular motion to the animation, but it still needs to be polished.
head pats are currently only available for the shop keeper (both scenes) and I've added a mood lowering effect to it.
I'm trying a different approach to the inventory as suggested to me on discord, tough still figuring out how to implement it across the board and it may change again. It's main function is to get things better organised, allow to more easily add items and making changes to them, and hopefully prevent Grid overfull errors in the future.
I've reorganised interactions. now, depending on what is equipped, interactions become available, in order to reduce clutter on interactions.
This could also be added to separate interactions hand, tongue and the D. This could enable more room for different interactions, tough it could also be annoying needing to switch from one set to the other.
Please let me know your thoughts on this, whether you would prefer having more options available at once or have them separated trough selection and reducing clutter?
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d mon games
2024-08-31 09:52:51 +0000 UTCNero1590
2024-08-31 05:35:40 +0000 UTCd mon games
2024-08-24 05:46:10 +0000 UTCDreem Dreem
2024-08-23 22:19:46 +0000 UTC