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Final Fantasy 16 Playthrough | Part 2

Cid becomes even more epic!

Final Fantasy 16 Playthrough | Part 2

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Once you have enough Ability Points, you should get "Will-o'-the-Wykes" and "Ignition". These two abilities work very well together and are great for early-to-mid game; they're pretty good at end game as well.

Blake Mitchell

I think Square Enix has a bad habit of doing that overall. I'll never forget when during the wait for KH3 they went from showing too little to showing WAY TOO MUCH during that final year leading up to it. Really hope they learn their lesson with KH4 marketing whenever we get new info on that hopefully...

seels

Reliving the early moments of this game made me remember just how much the trailers and dedicated State of Play for this game prior to its launch had completely decimated any of the mystery for me up to this point. Anyone with sense who had watched all of that material would've been able to piece together the answers to the questions that are being raised here. Final Fantasy 16 and Spider-Man 2 have taught me to stop watching trailers for games once I've seen enough gameplay (which usually only takes 1-2 trailers for me to decide if I'm invested or not). I've said it before, but I really wish I had y'all's ability to forget stuff like that. If I get spoilers for anything that I even have remote interest in watching/playing, that shit never leaves me. Only way it doesn't is if I have no interest in the slightest.

JT


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