DEVLOG [#2.5]
Added 2024-03-05 18:19:38 +0000 UTCThis is a short update to explain what's been going on with development, since I realize that it's now been almost three months since the last devlog.
To keep it short, I've been busy moving across the country and (trying) to settle in. In the last devlog, I said that the next thing I'd be working on would be the inventory system, along with status screens and other RPG shenanigans. However, I realized that it wouldn't make sense to do that without a battle system or any actual gameplay in place yet, considering if I were to develop the battle system only to change how stats/items work I'd have to go back and re-do everything I did for the menus.
So, instead, I've spent the last month and a half working on the battle system. Roughly, I'd say the system itself is about 25 or maybe 30 percent finished. I have the whole thing planned out (which is what most of my time has been spent on) so it's just a matter of implementing everything, and getting it working.
I should have a big update and new gameplay footage done within the month to show off, but bear with me as I take my time to iron out this system. Considering it's the backbone of the entire game, I need to get it right, and it's already hard enough programming an RPG system from scratch lol.