NokiMo
akumi
akumi

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Battle Poses

When I'm sketching I'm able to be more loose with my ideas. I like the idea of each character in the game being able to feel unique.  This is why I wan to explore a lot of different poses and stances. Anything that gives the character life is is good!

This first sketch is important because it was the basis for the bouncy run cycle I was able to capture with my most recent Akumi run animation.

Battle Poses Battle Poses Battle Poses Battle Poses Battle Poses Battle Poses Battle Poses Battle Poses

Comments

Once the foundation of the game is laid out we can think about adding character commissions. I'm thinking near the end of the year. I've got a lot to build beforehand. I like the different rewards idea. I didn't think about including background characters or NPC's as an option. I think this option would make the commissions more accessible to more people. But yes, we'll be making an announcement once we're close to being able to accept commissions.

Akumi

Thank you! :)

Akumi

Do you have a potential date for the character commissions and if so are you willing to tell people it? Also how is it going to work, the TOME RPG had different character rewards at different costs in their kickstarter, do you intend something like that (not the kickstarter part) or will it be just one price one way to implement a character?

Brendan Wilson

Epic!!!


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