You know, I feel like I'm running out of good ways to open these. But anyways, it Sunday it time for another devblog.
This week has been the start of me integrating everything I've been drawing and writing into the game. I've started this work by tackling the inventory screen. I currently have the windowing system for viewing x-rays implemented. Additionally, I've drawn the progression sprites for each of the parasite I have currently. Each one has 8 different states for a total of 24 images. Here's a peek at their first stages:

Next week is going to focus on integrating more of the new content into the game. I plan on creating the logic to give the player a parasite and progressing their infestation. Additionally, I'm going to continue progress on the save menu. I have the layout for the screen set up, but it has no functionality yet.
Quan Zillan
2021-09-18 16:52:25 +0000 UTCIshinaki
2021-09-14 16:02:20 +0000 UTCSinge
2021-09-14 14:55:05 +0000 UTCQuan Zillan
2021-09-13 14:56:53 +0000 UTCWandie
2021-09-13 11:20:09 +0000 UTCArk the Fox
2021-09-13 06:23:54 +0000 UTC