NokiMo
Dahakma
Dahakma

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Weekly Report

The report is delayed a bit because to be honest the frameworks and improvements to the code I was bosting about in the previous report were so far a huge failure and only replaced my problems by different ones and it was kinda pretty demoralizing. But I hope the worst is behind me now. 

I was working on the GUI (which took me way too much time because I am really bad with CSS), I improved the morning menu and randomisation of clothes and outfits, fixed (I think) all the issues with keyboard control, now I am trying to make combat fun. 

CliffBluff1 on Discord asked whether it is possible to play just the Game part of Fake AI and that is something that I was really considering, taking all the spare stuff and making a simple, stand-alone dungeon crawler. 




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