NokiMo
beghins
beghins

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Complex 12 - dev. build 31

Patrons are getting the link to the new build!

-new map: Sunset On Mars
-light improvements on the explosion FXs
-new map: Dawn Of Nenulae
-improvements on maps icons
-Vaygr Fortress now can handle fighter/corvette squadrons
-new order/command "attack target" for big Capital Ships
-now the "wipe" order works properly
-the game script now preloads support ships during the loading phase, avoiding lag during game
-slight improvements on squadrons performance and maneuvers, now squadrons are more competitive

Thank You very much, beghins

Complex 12 - dev. build 31

Comments

We have a battleship for the Hiigaran, so probably we'll start with the Vaygr part, but at the moment is not in the list for the next weeks, after the 12 public releas, the Kushan are the objective, thanks for your support, past and present

Hi Beghins, with the Higgarans having a few super capital options is there any chance of the Vagyr seeing the return of the Quar Jett inspired battle cruiser? That was one of my favorite ships. they were previously in the mod. Your continued work means the world to me as Homeworld is my all time fave franchise, wish I could be a Patrion but i'm financially struggling but as soon as I can I will be on board. Here are the Ships in question, they were kind of the Vagyr answer to the Vortex, <a href="http://www.rakrent.com/rtsc/pix/hw2/hw2-complex62.04.jpg" rel="nofollow noopener" target="_blank">http://www.rakrent.com/rtsc/pix/hw2/hw2-complex62.04.jpg</a>

it seems link is broken for some reasons for someone of you, anyway I'll check the issue in 2-3 days when the build 32 will be out, we're approaching to the public v.12

Yes, Drive link is broken at the moment, but can't wait to test this build out! Thank you Beghins! :) <3

[Ξ³Ξ΄(Ξ±ΞΌ)]


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