I dont know if I ever mentioned that fluid simulation is one of the most miserable and soul ripping things you can do in 3d software, but it is. So I had this genious idea of seeing if I can take a two-tone character and have them reform from a 2 diferent colored puddles. It is going about as badly as could be expected, but I am optimistic that I might get some good results before I lose my mind completely.
A video of the progress so far is in the WIP folder.
(Please ignore my grumpiness, it is 3 in the morning...)