NokiMo
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Diorama Animation Test

Just a quickie I was trying to edit the standard 360 spin and used the camera to move around the scene instead.

It's a bit choppy as it's 30 frames with slower fps to make the animation somewhat slower instead of being very quick and difficult to view the details of the images.

I might redo this 180 diorama project again in Week 4 at greater number of frames about 60+ and with less jerkiness hopefully.  there's also some posing and texturing errors with the scene which I fixed for the final renders.

I would love to hear your thoughts on this! This scene, animation, character model and the expressions of the characters, etc. Do you get any ideas from this scene? What would you like to see with these character models? Comment below.

Diorama Animation Test

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