Progress
Starting this week with the last of the render update. We're at 967 static renders and 4381 animated frames - totaling 1 minute and 43 seconds of 60fps animations.
When it comes to progress, there's still a lot of small things to do, but I'm right where I want to be at the moment.
But I should have it all ready and sent out to the testers by Sunday.
A word on estimated playtime vs branching
I did a relaxed playthrough and ended up on 60 minutes, going for one of the main routes - and that was without that last scene that is currently rendering. It might not seem like a whole lot, but all in all you will need more than one playthrough to see everything. There are more than 50 instances in Chapter 4, where what you see and experience is different based on your earlier choices going all the way to Chapter 1. Although there are only two playthroughs needed for Cece/Steph, you'll need a whole lot more if you want to see everything.
The example picture above displays just how the story might branch out depending on your choices, even if they are not your main love interest.
Next week there will be no Dev Diary due to the release of the first part of chapter 4. I still hope to see you all around somewhere then. And for those that want nothing to do with Steph going forward, I only got one thing to say - sometimes you just have to take a leap of faith. :)
Best wishes to you all.
// Drifty
DARKDRAGON GAMING
2020-10-02 14:34:52 +0000 UTCMarisol Nadeau
2020-09-26 06:51:06 +0000 UTCJill Valentine
2020-09-25 18:19:21 +0000 UTC