Save corruption prevention system hotfix
Added 2024-05-05 17:46:26 +0000 UTCA few people are having trouble with corrupted saves, which for a game like this SUCKS
I am doing a hotfix update that includes a more thorough save system with backups and failsafes. While it is still POSSIBLE to corrupt a save, it is far less likely and can often recover the backup automatically.
I have pushed the hotfix to Archipelagates Test. If you have build access and get a chance to try it out today, please do and let me know if standard saving and loading fails in any way.
It is available here (or should auto update if you use the Itch App):
https://ralivdev.itch.io/archipelagates-test/patreon-access
For those without build access who own the game through Itch, I will be pushing the hotfix patch in the next day or two.
Comments
AMAZING!!!
Galan_Vaurek
2024-06-22 20:48:54 +0000 UTCThis has been on the todo list for a while, but will require a bit of extra architecture to make work. It would absolutely improve the game, and I'll start work on after this update.
Raliv Dev
2024-06-21 23:00:08 +0000 UTCSuggestion.. Would it be possible to have your players send in character creations for use as the random NPCs you encounter on the various islands? I understand the need for you, the developer, to make simple NPCs for the game to generate.. but they tend to get kind of "bland" after a while.. lol I don't even know if that'd be possible to incorporate into your setup.. but it'd let "the community" participate in the "development" a bit. :D
Lee Evans
2024-06-19 22:29:49 +0000 UTCThe hotfix has now been added to the commercial version as well
Raliv Dev
2024-05-06 18:29:23 +0000 UTCGlad to hear it! Thank you for testing!
Raliv Dev
2024-05-06 17:35:29 +0000 UTCin my case, the old save also works on the latest version ...
Martin
2024-05-06 16:17:11 +0000 UTC