If you follow me on meow.social, you may have seen some glimpses of this... It's a retro-inspired platformer that I've been developing on Godot, and the project code is available on GitHub under MIT license.
The game borrows heavily from an older NES title called Powerblade, combined with the hero's ability to switch between the default big size and normal size.
It's really too early to say what's this all leading up to, but I thought it might interest some of you!
Balina
2025-07-18 01:31:04 +0000 UTCLabov
2025-07-17 18:06:49 +0000 UTC