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Podquisition 393: Dirty Tools

And you thought this show couldn’t get filthier

Podquisition 393: Dirty Tools

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My condolences to Steph for having to play any amount of Drakengard. It’s interesting from a narrative perspective (in an edgelordy way) and as an experimental ground for Yoko Taro’s future work but damn, even without the clunkiness getting to the branching endings everyone remembers involves doing SO MUCH stuff that blatantly disrespects the player’s time (“want this weapon you need to unlock the last ending? Go to this map and just wait 20 minutes. Enjoy.”) Is interesting that the Dynasty Warrior elements are only there because DW3 had just been a huge success, so producers demanded that Cavia bolt on DW gameplay to what had originally been solely a panzer dragoon type game


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