NokiMo
jimquisition
jimquisition

patreon


Dark Souls II - But Anyway, Back To Dark Souls II (Jimpressions)

 Because tangents and chimp noises are the best way to discuss a game. 

Dark Souls II - But Anyway, Back To Dark Souls II (Jimpressions)

Comments

nice

DS2 gives you more room to breath, its a bit more of a casual game, for a souls game anyway. In DS2 you get a stone ring right off the bat for killing an ogre, this lowers the poise of enemies so you can handle most things more easily it also has a few disposable items you find and can buy to health with and regain magic casts as well as an item that gives you a minute or less of double defense and attack, you get a few of them for the whole game. If anything it took the game in the right direction IMO, disposable items you can chose to use or not, covenant you can chose to join to raise the threat level of the game(lower dmage output,raise damage input) and bonfire items you can toss in a bonfire to reset that bonfire zone AND raise the threat level of bonfire zone as well as reinforcing all equipment as well as imbuing all weapons with few limits. That IMO is what the souls game needed most and sadly lacking in DS3. I suppose in the end they chose to nerf the game for ppp'ers and not refine it for single player, so many of the issues could be fixed with better equipment management and item usage taking more and more time to use after the first 2-3 uses(that or use more stamina). Then when you say it should be based more on equipment or stats the ppp'ers have a hissy fit their skill can not shine through the crap stained world they live in.... I am very OCD when it comes to mechanics I want to live and breath in the game world and tweak skills,atts,stats,ect and min/max stuff. The souls games are such a joy in that but 3 is a real let down its like a half finished game most of the direction they took is good enough but it fills like the game has to many unfinished ideas that and sorcery/miracles and bows/arrows are nerfed to hell and back. I also been modding 1-2 doing new game plus runs with stater character, 6-7 is as much as I can take with basic grinding to level up to survive boss fights even with custom or tweaked classes LOL. (in NG plus a depraved with all 20 or 15 stats is still a tough thing to do). A shame they ban you for sneezing in DS3...they need to bring in match making and moding tools, or at least full save game editor, match people based on skill level and stats giving them the option to turn off the match make system.

Once you get the basic timing of things down the game is very easy, for me since I am a machanic nazi the souls games are a brezze of fresh air. Story is secondary to mechanics since it being a game and all and not a film you pause alot like Bioware games and AAA games in general for the past decade. That said DS2 gives you more room to breath, its a bit more of a casual game, for a souls game anyway. In DS2 you get a stone ring right off the bat for killing an ogre, this lowers the poise of enemies so you can handle most things more easily it also has a few disposable items you find and can buy to health with and regain magic casts as well as an item that gives you a minute or less of double defense and attack, you get a few of them for the whole game. If anything it took the game in the right direction IMO, disposable items you can chose to use or not, covenant you can chose to join to raise the threat level of the game(lower dmage output,raise damage input) and bonfire items you can toss in a bonfire to reset that bonfire zone AND raise the threat level of bonfire zone as well as reinforcing all equipment as well as imbuing all weapons with few limits. That IMO is what the souls game needed most and sadly lacking in DS3. I suppose in the end they chose to nerf the game for ppp'ers and not refine it for single player, so many of the issues could be fixed with better equipment management and item usage taking more and more time to use after the first 2-3 uses(that or use more stamina). Then when you say it should be based more on equipment or stats the ppp'ers have a hissy fit their skill can not shine through the crap stained world they live in.... I am very OCD when it comes to mechanics I want to live and breath in the game world and tweak skills,atts,stats,ect and min/max stuff. The souls games are such a joy in that but 3 is a real let down its like a half finished game most of the direction they took is good enough but it fills like the game has to many unfinished ideas that and sorcery/miracles and bows/arrows are nerfed to hell and back. I also been modding 1-2 doing new game plus runs with stater character, 6-7 is as much as I can take with basic grinding to level up to survive boss fights even with custom or tweaked classes LOL. (in NG plus a depraved with all 20 or 15 stats is still a tough thing to do). A shame they ban you for sneezing in DS3...they need to bring in match making and moding tools, or at least full save game editor, match people based on skill level and stats giving them the option to turn off the match make system.

"...so back to Dark Souls 2." :D

kesseldarkfire

I'm the only gamer girl here? I like this game but is too hard for me, anyone is playing Pub?

congratulations for the 7000 patrons Jim!!, I would like to have 70 in my page, I would be very happy! ♥

I've been an avid gamer for 40+ years, and I've really, really tried to enjoy Souls/Borne games and just cant. The art design is beautiful and original, the lore (what I know of it) is just the sort of thing I would like, but at this stage in my life, I just don't have the time to fight the same clump of enemies 60 times to memorize exactly what I need to do, and given the other things I could be doing with my time, the "reward" for accomplishing that - even in games as beautiful as these - just isn't worth it. I understand the joyous dopamine rush of "getting gud" in a video game, but that's a secondary part of the experience for me. I love to experience an interactive story, enjoy the creativity of the developers and feel integrated into the flow of the game experience and these games almost arrogantly refuse to allow that.

Brendan K McBride


Related Creators