In 2017, the "AAA" game industry went all-in on loot boxes - microtransactions that emulate gambling to maximize ill-gotten gains.
In 2018, new games aren't using them and old games are scrubbing them. Are they done in the mainstream business, or are companies just biding their time?
Skywise
2018-04-10 15:43:30 +0000 UTCJim Sterling
2018-04-10 15:38:19 +0000 UTCLance Snead
2018-04-10 11:39:50 +0000 UTCCharles Hinkle
2018-04-09 19:22:11 +0000 UTCLonMcGregor
2018-04-09 19:17:32 +0000 UTCCrissa Kentavr
2018-04-09 18:10:57 +0000 UTCTheNetsrac
2018-04-09 16:35:52 +0000 UTCAfflickted
2018-04-09 16:33:11 +0000 UTC