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Dark Necessities - vTesting_0.11.0

more thorough description coming soon.

Change log

⁃ CocaineLines and HeroinNeedle are now Teddy Bears. Add them to the package file along with the main Dark Necessities Package. They both appear in the Kids Toy section as "Cocaine Block"

⁃ Added Heroin and its experimental Addiction system

⁃ Three tiered addiction system

⁃ Active Addiction

⁃ Relapse

⁃ Recovery

⁃ There’s a chance for sims to get addicted to addictive substances.

⁃ Once they have addiction they get the Active Addiction moodlet with a timer. When the timer runs out, moodlet will change over to Recovery and will have a timer. If the sim uses again, they get a relapse moodlet. If they continue using, the moonlet will change over to active addiction and the cycle will start over again.

⁃ During each phase, the sim will experience urges to do the drug they’re currently addicted to, which shows up as an urge moonlet.

⁃ Active addiction and Relapse phases have the strongest and most frequent urges whereas Recovery has the weakest and less frequent.

⁃ Added new RabbitHole Interactions (missing moodlets and tones)

⁃ “Attend Support Group” at the Theatre

⁃ “Go To Rehab” at the Hospital

⁃ “Go to Juvenile Detention” at the Police Station

Comments

Merry Yuletide and a Happy New Year <3 <3 <3

MrsSanta

Oh man, this sounds interesting! Can't wait to test this out when I get the chance.


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