The Jimquisition: Active-Time Prattle
Added 2015-12-14 13:29:34 +0000 UTCA defense of ATB and turn-based combat.
Comments
Hah, we are currently working on a turn-based JRPG inspired by the older Final Fantasy games. If you're interested, we have a devlog on tigsource. <a href="https://forums.tigsource.com/index.php?topic=49099.0" rel="nofollow noopener" target="_blank">https://forums.tigsource.com/index.php?topic=49099.0</a>
2015-12-16 10:57:16 +0000 UTCI like turn-based combat...it's the random encounters that I can't stand.
Veronica Jane
2015-12-14 22:57:46 +0000 UTCAlso, just like any other long standing game series... When unfavorable changes are made, but people continue to buy new installments and even *gasp* compliment them for those changes... Doesn't that compound the problem? Square is bad. I am not even trying to argue that. But aren't we partially responsible for ^that predicament? Vote with your wallets and all that?
Eric
2015-12-14 19:27:50 +0000 UTCAlso, just like any other long standing game series... When unfavorable changes are made, but people continue to buy new installments and even *gasp* compliment them for those changes... Doesn't that compound the problem? Square is bad. I am not even trying to argue that. But aren't we partially responsible for ^that predicament? Vote with your wallets and all that?
Eric
2015-12-14 19:27:20 +0000 UTC✨ kawaii desu-ne miku-chan ✨
Steve Streza
2015-12-14 18:47:47 +0000 UTCBit of araldite'll fix it, hopefully.
Matt J
2015-12-14 16:04:20 +0000 UTCSorry about Abe ;-;
44KPanda
2015-12-14 15:32:19 +0000 UTCWhere do we draw a comfortable line? Look at games like Xenoblade, or maybe the Tales series.... Apples and oranges sure... But both are critical success stories that people fanboy out over (I haven't taken XCX out of my Wii U for a week now), and I wonder if this doesn't also influence the decisions that bottom-line-driven companies like Squeenix make?
Eric
2015-12-14 15:14:52 +0000 UTC