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The Jimquisition: The Multiplayer-Only Problem

This generation has seen a number of big-budget games go multiplayer-only. This isn't a problem in theory, but the practice has left more than a little to be desired.

With Titanfall, Evolve, Star Wars Battlefront and Rainbow Six Siege all dumping campaigns, The Jimquisition looks at why this is a problem, and why it shouldn't be.


Also, you better goddamn believe we've got some #FucKonami news this week!


(End music: "Megalovania" from Undertale)

The Jimquisition: The Multiplayer-Only Problem

Comments

Given that I rarely play anything multiplayer, the change is yet one more way for the industry to turn down my money. Also, the noises I made when you whipped out the flogger were probably audible to dogs three states away. Yowza. How do I get me one of those?

Omorka

I think it is great that the flogger perfectly matched his outfit. :-D

Lance Snead

Interestingly enough, the way these games are designed to make DLC and Season Passes more desirable make the whole game less desirable to me. I do not buy DLC unless it's on sale somewhere at a significant amount off, and i NEVER EVER BLOODY EVER buy a season pass

once again Jim was right

christ johnson

no its a flogger and a dam nice one by the looks of it.

Ben

Flogger? I think -think- it's called a flail. Anyway, it was alright to get siege at £30 and Vegas thrown in. Not a flail, thanks. The more you know! ;)

Matt J


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