I've got my umbrella primed for a torrent of boiled piss, as I'm about to suggest Hideo Kojima is less than perfect. How could you argue otherwise, though, when you see Quiet and unveil the "secret reason" for her total ballbag visual design?
So join me as we explain why the whole Quiet thing in Metal Gear Solid V is total bollock-chunder! Afterwards, I plan to drink. Drink to forget.
Jim Sterling
2015-09-15 02:34:14 +0000 UTCMyGamerXP
2015-09-14 22:23:37 +0000 UTCPapa Kenn Media
2015-09-14 21:38:46 +0000 UTCFreya Northman
2015-09-14 21:28:29 +0000 UTCPapa Kenn Media
2015-09-14 18:29:35 +0000 UTCAndrew C
2015-09-14 18:01:08 +0000 UTCAlex Bajcz
2015-09-14 16:43:48 +0000 UTCJim Sterling
2015-09-14 16:31:09 +0000 UTCAlex Bajcz
2015-09-14 15:15:05 +0000 UTC