NokiMo
GhastRiv
GhastRiv

patreon


Current progress (until 3 May 2021)

Warlock class (Orca):The illustrator told me he was able to go ahead and start working on it, and well, I'm now looking forward to him finishing some new content as much as anyone else.

Son Of God class(Hitomi):The default action used for combat finished the coloring and splitting, and I haven't had time to animate it yet. The rest of the content is still in a line drawing state.


About what I've been doing lately:

In fact, in addition to the outsourced work I needed to do, the time allotted to DD was spent working with a programmer on DD's animation and art system.

(A screenshot during the testing of the DD animation system)

We had a lot of success and just as much difficulty in finding ways to produce some of the graphics and skill effects. At least half of the effects I was hoping to produce were barely feasible.


I joked earlier on April Fool's Day that I was going to add doHna:doHna's ALySE to the game (no mention of it in patreon). But during subsequent testing, I realized that I really needed a character with a lot of art material that could be called upon to do the actual work. So I took the time to fill in the missing art material for this character and got her actually into DD.

I'm currently trying to restore some of doHna:doHna's animations through DD, and ALySE will be released as a public content when I'm done testing (since it took time to make it out, don't waste it, right?)

(↑This one is from the original animation inside doHna:doHna, I used some methods to expand the number of animation frames)

Comments

yeah i love it <3, best patreon choise ever, if i will become rich, i swear that I will also subscribe to a patreon of a billion if you will

Massimiliano Battini Raimondi

I can't wait to enjoy your content, this really make my day today :D.

Arch Tran

The content you and your team bring to DD bring me great joy, and is the reason i am happy to support in the little way that I can. Thank you for the update and looking forward to the finished products!

Kurt Kobain


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