I was dead
Added 2024-05-20 21:20:11 +0000 UTC(playing Baldur's Gate 3 24/7)
But I'm back with some new content.
First of all, I published my first mod for BG3. If you play it, check it out:
Koralina's Aesthetics - Head Collection at Baldur's Gate 3 Nexus - Mods and community (nexusmods.com)
Secondly, I tried some new ways to create hair for games. I re-discovered Blender Hair Tool, but Blender as a software is not my favorite so I guess I'm sticking to Maya and GS CurveTools. I made some quick hair in both software but I'm not exactly happy with the Blender hair so I'm not showing it lol. I will surely learn how to use the Hair Tool better as it seems powerful and time-saving. Like, you can create hair cards from a surface and then groom them with a comb tool. In comparison, in Maya you have to place each card (or strands) separately. I know that the BHT (Blender Hair Tool) would be much better for curls so I'm going to try this for sure. This is what I did in Maya in two days (like 8-12 hours maybe):
I was also thinking about opening commissions for hair but I'm not sure I would manage. I will probably stick to my usual practice models for now, unless there's something exceptional I'd like to make for a fee, idk.
Also, I didn't abandon the ponytail. It's still in progress but going slow since I often find better references or have better ideas for card placement. I've changed it like 5 times already.
Also, let's laugh at Nexus people for a moment. Haven't seen such comments for some time now and they took me by surprise lol