NokiMo
kyliestylishworkshop
kyliestylishworkshop

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Sigma (Scuba) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine - Fully Editable in the Shader Editor

•Weapon in a separate folder

Sigma (Scuba) Basic for Blender 4.x Sigma (Scuba) Basic for Blender 4.x

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