•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•Procedural Eye Shine - Fully Editable in the Shader Editor
•You can control and modify the colors at will via shader editor.
Kyle
2025-09-27 18:20:18 +0000 UTCSeñorDave 777
2025-09-27 07:16:01 +0000 UTC