Icebreaker
Weapon (maul), very rare (requires attunement by a barbarian)
Frigid Rage. When you enter a rage while Icebreaker is on your person, you gain resistance to cold damage, or immunity if you already have resistance, and you can choose one of the following options:
Frigid Rage lasts as long as you are raging. While Frigid Rage is active, you can use your reaction when your rage ends or when you are hit with a melee attack to end Frigid Rage early in an explosion of ice shards. Each creature within 15 feet of you must make a DC 16 Dexterity saving throw. A creature takes a number of d8s of cold damage equal to your rage damage bonus on a failure, or half as much damage on a success. You can expend one use of your rage as a bonus action while raging to reactivate Frigid Rage.
Jürgen has found that the best way to break the ice is with his hammer.
Dungeon Strugglers
2022-02-19 22:13:50 +0000 UTCLydia S Perkins
2022-02-19 19:33:17 +0000 UTC