•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•Procedural Eye Shine - Fully Editable in the Shader Editor
•You can control and modify the colors at will via shader editor.
DAZZ 3d
2025-08-30 22:26:29 +0000 UTCKyle
2025-07-06 03:02:45 +0000 UTCkeyd10iori
2025-07-06 02:31:22 +0000 UTC