•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Cannons via Driver (Click mesh part -> item -> properties)
•Physics for Cape
Kyle
2025-06-02 06:34:14 +0000 UTCA.D.
2025-06-02 06:00:19 +0000 UTC