Bloodbolt
Weapon (arrow or bolt), uncommon
This piece of magical ammunition is made out of your coagulated blood. When you make a ranged attack against a creature using a bloodbolt, you can choose to have it heal instead of dealing damage. On a hit, the creature regains 1d4 hit points.
If you reduce a creature to 0 hit points with a ranged attack using a bloodbolt, the creature explodes in a violent, bloody mess. You can choose to cause each creature within 10 feet of the exploding creature to regain 1d6 hit points, or make a DC 13 Dexterity saving throw. On a failure, the creature takes 1d6 piercing damage.
The ability to craft bloodbolts is a hemomantic process that can be learned by studying from a tome or teacher for 8 hours and a cost of 500 gp. Once you have learned the process, you can spend 1 minute to craft up to 10 bloodbolts. For each piece summoned, you lose 1d4 hit points due to blood loss. A bloodbolt lasts 24 hours before it dissolves and is destroyed.
Hemomancers have discovered many unexpected uses for their blood, allowing them to heal or harm with equally grotesque techniques.
Dungeon Strugglers
2021-11-10 15:09:24 +0000 UTCLoottavern
2021-11-10 14:22:45 +0000 UTC