•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
Laya King
2025-07-10 01:09:57 +0000 UTCnadilee
2025-05-28 12:31:15 +0000 UTCKyle
2025-05-11 16:38:23 +0000 UTCKyle
2025-05-11 16:38:06 +0000 UTCWynn Thompson
2025-05-11 16:37:18 +0000 UTCFiatoghini
2025-05-11 07:35:01 +0000 UTC