Mutineer’s Cutlass
Weapon (scimitar), rare (requires attunement)
A slow trickle of blood drips from the blade of this cutlass. The blood is hot to the touch, as if freshly spilled. You have a +1 bonus to attack and damage rolls made with this magic weapon.
The cutlass has 3 charges. When you hit a creature with this cutlass, you can expend 1 charge to force it to make a DC 15 Constitution saving throw. On a failed save, the blade’s tainted blood seeps into the creature’s wound and sends it into a mutinous rage for 1 minute. Constructs are immune to this effect. While enraged, the creature cannot distinguish between friend or foe, regarding all creatures it can see as enemies. Whenever the affected creature chooses another creature as a target, it must choose the target at random from among the creatures it can see within range of the attack, spell, or other ability it's using. If an enemy provokes an opportunity attack from the affected creature, the creature must make that attack if it is able to. An enraged creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The cutlass regains all expended charges daily at dawn.
This sinister sword was retrieved from a ship drifting in open water, strewn with the corpses of all aboard. The blade is stained with the blood of the ship’s own captain and crew, which lost its course in uncharted waters. It appears that a mutiny broke out, resulting in the crew’s total annihilation. A mutinous spirit inhabits the blade, emanating desperate bloodthirsty rage.