•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•Physics for Hair, Cloth & Acc.
•Optional Sword via Driver (Click armature -> item -> properties)
Sol_Eater
2025-04-16 05:44:09 +0000 UTC