•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
Kyle
2025-02-08 16:54:42 +0000 UTCsmall yu
2025-02-08 16:54:16 +0000 UTCNatsu Dragneel
2025-01-18 04:43:05 +0000 UTCcocoaelk
2025-01-18 01:04:59 +0000 UTCA.D.
2025-01-17 07:05:02 +0000 UTC