•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
Corran Horn
2025-02-13 15:26:08 +0000 UTCDarkAquaFishy
2025-01-16 15:59:30 +0000 UTC