•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•Rigged Cloth, Hair & Acc.
•Different Jacket options via driver (Click armature -> item -> properties)
•You can control and modify the colors at will via shader editor.
Lulu
2025-01-26 04:14:58 +0000 UTCAndrew Alexander
2025-01-15 16:05:54 +0000 UTC