•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
Kyle
2024-12-31 19:23:30 +0000 UTCNatsu Dragneel
2024-12-31 19:14:45 +0000 UTCA.D.
2024-12-30 06:10:12 +0000 UTCBrewxel
2024-12-30 01:35:46 +0000 UTC