•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
Nicole
2025-05-19 18:55:40 +0000 UTCLamont Agyekum
2024-12-29 01:39:01 +0000 UTCA.D.
2024-12-27 06:09:12 +0000 UTC