•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
UPDATE 17/10/24 - Fixed IK on the Right Hand!
Kyle
2024-10-17 06:49:47 +0000 UTCKyle
2024-10-17 06:49:36 +0000 UTCespada9000
2024-10-17 04:25:36 +0000 UTCToka Chin
2024-10-17 04:10:22 +0000 UTC