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author thoughts and notes, entry #1

(Guardsman's Game)
- The introduction of a much much younger Katarinya Greyfax pretty much seals the timeline. We now know that it's definitely NOT the same century as Guillman's resurrection. But, I still haven't made up my mind about when this is.
- Duncan will become a major character, since the MC has been alone for long enough, I think.
- The Custodes are there to offer guidance, protection, and the occasional support, but their real reason for being there is that the GEOM needs a way to kill Perry really quickly if the need ever came up.

(The Shattering)
- Thragg is forcing himself to be calm, but - deep down - he wants to launch a whole planet at the Rangdan for killing his wife.
- Argall's charisma makes it really easy for him to sway people, especially now with a common enemy on the horizon. So, him managing to unite every city with fear, charisma, and militarism would be fairly realistic.
- I'm still not entirely certain as to who or what I want the Iron Men to be, but I'll have to decide soon. I got three options, for now; A.) Men of Iron who stayed loyal. B.) Necrons who are pretty chill with humans and are open to diplomacy. C.) DAOT humans who learned the biotransference from the Necrons and shoved their minds and souls into powerful robotic bodies.

(The Honored One)
- I am literally making this whole thing up as I go.
- Though, I'll admit that Gojo vs an entire craftworld sounds like a very cool thing to write, since he can't power his way through this one. It'll be like an Ocean's Eleven type thing, where he has to use stealth and guile to get the shard.
- Once this quest is over, Kairos grabs him and chucks him into Moraad to save the sorceress he was supposed to be saving as the first quest, before Tzeentch stepped in. 

Comments

Seems good

Hiram Resendez


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